Auran Download Station
Welcome to another content creator blog (you can also find these blogs at trainzportal.com/blog). This week we're expanding upon our texturing blog and looking at atlases and mesh libraries Texture Atlases We have learned that sharing materials is a good thing, but often one mesh object will require a completely different set of textures to another mesh object (e.g. You won't share Asset 1's brick texture on Asset 2's car model).
Duplicate Filter Serial. Much and most of my content is on the Auran Download Station. I have provided these pages for special package downloads and non-DLS items.
Instead, what we do with assets that are regularly going to appear in the same scene, is to combine several textures into one and remap the UVs of the meshes to look correct using that new combined texture.